A Super Secret Special Announcement!

This post happens to be a bit of a landmark for the SSMB:  it’s #150!  That’s a lot of content for a few guys writing in their spare time!  Thanks to Kenta and Larry for the content they’ve helped me provide and for our readers who enjoy the posts and stories we tell.

And as this is a bit of a landmark, I have decided to upgrade the blog a bit!

Remember that http://www.chadium.com will take you to the Super Secret Magic Blog?  This is still true:  although I’m just moving the blog onto my own hosted webspace, and the entire domain address will be slightly different.

http://www.reddening.wordpress.com will no longer work, and only take you to the old blog.

Of course, http://www.chadium.com will still provide you with direct access to the new blog!

BUT, you can now use: http://www.supersecretmagicblog.com as your direct access, super awesome domain of choice, if you wish..

Hope to see you all at the new site soon!

Published in: on March 26, 2011 at 11:11 am  Leave a Comment  

Putting Grandma in the Freezer (or: Some things you only need one of..)

So Larry has more downtime during his break between semesters.  He will write more.

I’m a big fan of doing things that most people wouldn’t normally do.   Sometimes that means running a lot of one-ofs in my favorite format deck.   Sometimes it means putting Grandma in the freezer.   My purpose for writing tonight is three-fold: to bring to light some non-conventional/forgotten card choices, to talk about some of my favorite one-ofs, and to put one of Jay’s cats back in his freezer.

A lot of people think that the standard format is played out right now and that there is no further room for development and discovery.   They are wrong.   While the majority of players may be sleeving up their Valakuts and Jaces, there is still room for variance within these decks as well as across archtypes.   There have been a number of cards and strategies that have taken a back seat to the popular mythic rares that define the format.   I’d like to share a few of my favorites. (more…)

Published in: on December 22, 2010 at 12:23 am  Leave a Comment  

“Eat it. It’s good for you.” (or: Try New Things)

Don’t be afraid to try new things.

When I was a kid, I was a notoriously picky eater.   My diet consisted of maybe 15 or so different articles of edibility.   I was pretty limited.   It wasn’t until I was put in a situation with limited options that I decided to man up and try some different things.   I didn’t like a lot of those things then and I sure as hell don’t like most of them now.   The key here is that I experimented and discovered what worked and what did not work.   Eggs do not work.   At all.   A wide variety of foods that display a heterogeneous texture and composition have become available.   If you are not willing to experience something new, you will not experience anything different.   New and different.   Different and new.   The two are not one and the same. (more…)

Published in: on December 17, 2010 at 12:22 pm  Leave a Comment  

Testing, Testing… 1, 2… 3? : Getting serious about your playtesting

Ah, hello there.   Fancy meeting you here.   It has been some time since I was last able to sit and prepare a talk, due largely to hacking my way through my first semester of grad school.   I currently find myself enjoying the first week of four weeks off from life and wanting/needing to make some contributions.   On my mind this last month or so has been the upcoming Tcgplayer.com Standard 5k in New Orleans.   This event is part of a “10k Weekend” that runs January 28-30.   As NOLA is only a couple hours away from Lafayette, I am planning to attend.

Since this is a relatively  large event, it would be appropriate/helpful/necessary for some testing prior to the 5k.   What IS testing, though?   The course of action is different depending on who you ask.   To some, testing involves countless hours of playing out a particular match-up, pre-board and post-board.   To others, testing can be trying out different decks against the current “format monster”, or simply playing two decks against each other to get a little bit of practice in.   Testing is a form of preparation, and we want our preparation to be as effective as possible.  How do we do that?   To find out, turn to page 47.  To do something else, turn to page 13.

(editor’s note: if you turn to page 13, it’s a trap! A piano falls on you and you die crossing the street.  Turn to page 47) (more…)

Published in: on December 14, 2010 at 12:03 pm  Leave a Comment  

Larry’s Favorite EDH Cards #10: Wild Evocation

The perfect card for Big Shitty Naya, Wild Evocation stands as more than just a random chance to drop in a big creature.  It’s an amazing card that for some reason, doesn’t raise your threat level – it actually makes you friends across the table! Even as you watch your friends be forced to cast their Decree of Justice or Earthquake for zero, they somehow don’t mind;  maybe next turn, they’ll get to drop an Akroma into play for free!

The greatest play I’ve had with it was a turn 5 Wild Evocation in a 6 player game, where the next card revealed on my opponent’s upkeep was Armageddon.  He claimed that while normally, he wouldn’t have actually cast a card like Armageddon (why was it in his deck?? who knows..), he was forced to on this occasion.  The whole table laughed out loud and, in fact, it turned a hated card like Armageddon into a hilarious joke.  With Wild Evocation active, it was like a variation on Magic that we hadn’t seen in quite a while – the old Type 4 format that lets you play 1 big spell for free each turn!   So for the remainder of the game, my opponent’s left the Wild Evocation be, content to drop free cards into play.

It wasn’t until one player got a free Lurking Predators that the game really blew wide open.  Every time an opponent was forced to cast the spell if able, he got a free Predators trigger, and ended up with quite a few plays (especially with his Divining Top in play).  Yes, the vicious Predator Top combo, made more lethal by Wild Evocation.  All, a wonderful product of Big Shitty Naya.

Give this card a try at your local table!  It’s worth tapping out for…

Published in: on November 15, 2010 at 9:09 am  Comments (1)  

Larry’s Favorite EDH Cards #10: Lurking Predators

Just in case you’ve been under a proverbial EDH rock, this little gem from M10 that most often gets glanced at and cast aside is probably one of the most powerful cards one can play in EDH.   It gets better the more people there are, and the more people play, and it actually lets you Scry 1 every turn!  Even if you don’t flip a creature, at least you get to fix your draw or dig multiple cards into your deck every round.  You can tap out to play it knowing that if someone is out to stop your enchantment, you at least get one free flip!  And there are so many ways to manipulate your deck these days..  Besides Divining Top we now have Crystal Ball, and let’s not forget Sylvan Library and Mirri’s Guile – two classics that most green decks should include in their builds.   The greatest thing I’ve ever seen is when Jay had Lurking Predators in play (he used Crime/Punishment to steal it from an opponent’s graveyard) and flipped not just Emrakul but also Kozilek – of course, it’s not considered “casting” the creature spell so you don’t get all the benefits, but most creatures with “come into play” abilities, along with gigantic fatties, will shine with this card in your deck.  Lurking Predators – it’s no joke.

Published in: on July 25, 2010 at 1:19 pm  Leave a Comment  

Larry speaks: Something beefy and fresh for that tired Standard Metagame!

Hey.   What’s up?   If you’ve been following the standard meta, you’ve likely noticed that there are three popular and successful decks – Jund, UW control and mythic conscription.   These decks have been putting up results with great consistency.   There is also another camp, made of up of those who are tired of playing the “big three” and have made other deck choices.   Some of these decks are intended to be “meta-breakers”, while others are selected because, while they may not beat one/all of the “big three”, they are fantastic against many other decks in the format and are a lot of fun to play.  In my next few postings, I’ll lead you on a voyage of discovery and fantasy as we explore some other choices – meta-breakers and fun alternatives. (more…)

Published in: on May 30, 2010 at 5:41 pm  Comments (1)  

Larry’s Favorite EDH Cards #9: Ritual of the Machine

At 2UU, Control Magic is pretty strong, even as an enchantment.  BUT, what if it was a sorcery that simply gave you permanent control of a creature?? No more disenchanting to worry about, right?  Now what if it was a black card instead of a blue card?  Alright!  Yes, throw away that crappy 6-cost Enslave (what does 1 life per turn matter in EDH?) and get with the original black creature steal – Ritual of the Machine.  OK there’s one slight drawback – you need to sacrifice one of your own creatures to play the spell (preferably one you’ve stole from someone).  OK fine – you can’t take other black creatures or artifact creatures (but you can still snag an Eldrazzi god!).  Seriously, c’mon!  Think of all the absurd creatures you can steal in EDH, and why no one in their right mind shouldn’t play this card!  I love this card, and I’ve never seen it played in an EDH game… but prepare to see it flourish to the point where all EDH players will have to switch to mono black decks so that their creatures will never be stolen again.  (incidentally I have a number of these for sale)

Published in: on April 2, 2010 at 10:07 am  Leave a Comment  

Larry’s Favorite EDH Cards #8: Swamp

The Swamp is considered to the be cornerstone of many decks, not all of which happen to be black.   Swamps have been around since the start of the game for a reason: the raw power, consistency and potential for combos with any number of cards is limitless.   I can’t begin to tell you how many times a Swamp on turn 1 has lead to fantastic games, many of which end in victory for the Swamp player.   I encourage our readers to share some of their favorite “swamp + _______” moments from their EDH games.  GO!

Published in: on March 2, 2010 at 8:19 am  Comments (3)  

Hunting Burtons: Larry’s Standard Report

I had the recent misfortune of having school canceled for the day and found myself with nothing to do.    After eating copious amounts of greasy breakfast food, I sat down to make my first crack at a deck for the standard format.   This is exciting for a couple of reasons.  1) I haven’t had much time to sit down and build in a while.  2) It may be possible  that maybe… juuuuust maybe… Jund MIGHT not be the end-all be-all of the format anymore.   3) The first few weeks after a new set has been released is EXCITING!   The people who aren’t so lazy as to wait for the results of the next big event are out to try creative, daring and fun new card interactions and decks.  In a lot of ways, it’s like going to school and playing show-and-tell with all the rest of the kiddies who are every bit as excited as you are.

This evening, I opted to bring my own version of my *favorite* timeless classic, UW control.   This particular deck featured the new and highly-coveted Jace, the Mind Sculptor, as well as Baneslayers and Sphinx of Jwar Isle.  In addition to Jace, more card advantage could be had through Treasure Hunt and a singleton Mind Spring.   I also ran a heavy counterspell suite consisting of multiple copies of Cancel, Negate and Essence Scatter, as well as a full set of Day of Judgement.  Also featured were a number of the new UW manlands, Celestial Colonade.  After game one, I would gleefully reach for my sideboard for a stack of Spreading Seas and Calcite Snappers.   The Snappers are fantastic against aggro decks and Jund builds, and the Spreading Seas had proven themselves to be exceptionally useful against 3-color decks (Grixis Control et. al) and decks with manlands.  So after shuffling up, it was time for round one…

Round 1: UW Ctrl (Larry)-1 vs. UW Ctrl (Dirty Ginger)-2

Ah, the mirror match!   Most unwelcome, but harldly unanticipated.  I was paired up against my good friend and fellow author Jay.  Game 1 began with Jay on the play leading with main deck Calcite Snappers, forcing Judgements and Essence Scatters from my hand.  I managed to stick Jace early on and held control of the game for quite some time, but a timely and sizeable Mind Spring from the opposition yielded enough threats to put me out.

Game 2 was less of a contest for the opposition.  Jace comes online on my side on turn 4, followed by Baneslayers on turns 5 and 6.  One gets path’d, but her sister goes the distance under the protection from the Mind Sculptor.

Game 3 gave Jay a turn-two Luminarch Ascension which went active in a timely fashion.  Even after enchanting his first set of white sources (incl. one colonade) with two Spreading Seas, I was unable to produce an O-ring until after the ascension had gone active and spat out three angels.  By the time I had regained conrol, I managed to wrath and o-ring the ascension, but was taken out by a 2nd colonade boosted by Elspeth.

Round 2: UW Ctrl (Larry)-1 vs. Grixis Ctrl (Joe)-1

Round two saw me play against another favorite deck of mine, Grixis control.   Game 1 is close, with Jace making multiple appearances on both sides.   His deck also features main deck Calcite Snappers.  It isnt’ long before I begin to lament over relegating mine to the sideboard!   In the end, he draws more cards than me, casts Cruel Ultimatum and wins.

Game 2 is better for me.  I cast Spreading Seas on his first two red and black sources on turns 2 and 3, stick Jace on turn 4 and guard him long enough to  get him to 13 loyalty and draw a concession from my soon-to-be decked opponent.

Game 3 is brief, in that it went to time (game 1 was hard-fought and had taken a long time).  He summons a Snapper and a Malakir Bloodwitch, but is unable to finish me off.

Round 3: UW Ctrl (Larry)-2 vs. RW aggro (Brown Man Tit)-0

Game 1 sees BMT with a pair of Kor Firewalkers and a couple of Hellspark Elementals.  He manages to get me to 1 life before I send out Jace and stabilize with a Baneslayer.

Game 2 proceeds in much the same fashion as game 1, in that Rodney brings me to three life and even blows up all of my lands via Ajani Vengeant before running out of gas.   I stocked up on lands the turn before the world ended, via a timely Treasure Hunt, and quickly cast two successive Spreading Seas on BMT’s only two red sources.  Jace came out on the next turn, followed by a Baneslayer backed up by multiple negates and PtE’s in hand.

Top 4: UW Ctrl (Hunter Burton)-2 vs. WBR Allies (Josh)-0

Game 1 was not much of a game.  DoJ, PtE and multiple O-rings take care of his attackers and Jace comes out to keep his higher drops returning to his hand until I manage to deal with them permanently.  With the treat neutralized, a colonade goes the distance.

Game 2, he boards in duress and sees one on turn 3 with the only targets are double cancel (can’t touch the 2x BSA in my hand).  He gets an aggressive start with three or four allies, including the one that acts as a bushwhacker, along with some early pressure from Vengeant and Elspeth.   In my two turns to do so, I draw a Judgement and cast it, leaving him with one card in hand.  I drop Baneslayers in the next two turns, followed by a Sphinx of Jwar Isle.  Good Game.

The finals saw me paired against Jay again, but rather than suffer through the mirror match and decide games on a die-roll, we opt to split and go home.   The event was relatively small, but had a good amount of decks that had been under-represented in our meta prior to the release of Worldwake.  I’m curious to know if Grixis Control is any better than UW now.  I believe that Jace decks are a force to be reckoned with, and keeping him in play for at least two turns often means winning that game.  My teaching responsibilities keep me in on Wednesday nights, but perhaps I’ll be able to hit up a Sunday event some time soon before the metagame becomes too well defined and people feel pigeon-holed into playing one or two decks.  If you haven’t already done so, I encourage you to get out and enjoy the chaos.  I’ve always enjoyed the first few weeks of a new set’s release.  If you get a chance to take in a few events, hopefully you will too.   Also, play Jace.  Really.

Published in: on February 15, 2010 at 6:36 pm  Leave a Comment